Page 3 of 5, 71 Bachelor Programs in Art Studies in Asia for 2024
Bachelor of Film and Television Photography and Production (Game Competitive Direction)
四川电影电视学院
Featured
- Chengdu, China
On-Campus
The game competition industry is an all-round integrated digital entertainment industry. It is an economic industry that penetrates and integrates competitions, cultural and creative industries, game animation, digital coal, audiovisual, and comprehensive integration. It is also an important role in the country’s now vigorously developing regional economy. Industry will become an important part of regional economic development in the future. It is the strategic goal of talent training for this profession to make a good reserve of talents before the economic take-off of the game competition industry and transport professional game competition talents for the development of the society and economy.
- Liupanshui, China
On-Campus
Through the subject basic education platform courses and professional education platform courses, students will be trained to master the basic theories and professional skills of digital media art professional theories and methods; through the practical teaching platform, students can be proficient in various digital media production software. Cultivate applied talents with high artistic accomplishment and design ability.
- Baoji, China
On-Campus
This major cultivates the comprehensive development of morality, intelligence, physique, and beauty, systematically masters the basic theories, basic knowledge and basic skills of fine arts, has strong practical ability and innovative spirit, possesses teacher skills and methods, and is familiar with junior and high school fine arts curriculum standards and Teaching materials and methods are suitable for the needs of modern society, teachers who can conduct art teaching and teaching research and applied talents for theoretical research.
- Nanchang, China
On-Campus
Committed to cultivating artistic imagination, scientific research ability and practical creative ability, adapting to the needs of socialist modernization, comprehensive development of morality, intelligence, physical beauty, strong practical ability and innovative spirit, and theoretical knowledge required for film and TV animation creation A comprehensive artistic talent with relevant animation drawing skills, familiar with modern animation creativity and creation process and specifications, proficient in relevant computer animation production software, and able to adapt to the needs of animation, games, movies, television, exhibitions, media and other related industries after graduation.
- Hefei, China
On-Campus
The Department of Art & Design, one of the most distinctive departments in Hefei University, has developed its running mode featuring industry and education combination after years of exploration. It offers six undergraduate specialties, i.e., Industrial Design, Product Design, Visual Communication Design, Environmental Design, Animation, Art, and Technology. At present, the department has 1,200 full-time students and a faculty of 60 including three professors and 6 associate professors. The department has over 10 visiting professors from Hannover University of Applied Sciences of Germany, Magdeburg University of Applied Sciences, Hanbat University of Korea, Taiwan Ming Chuan University and Yunlin University of Science and Technology. To expand the visions of students, corporate executives and experienced designers are invited and lectures are given on a regular basis.
- 66號, Taiwan
English
The Department of Art History places art history at its core, with the integration of art history, conservation and maintenance of cultural relics and museum practice as teaching strategies and general guideline. The objective is to nurture talents with training in art history, as well as fundamental knowledge in archaeology, conservation and maintenance of cultural relics, and museum collection management and exhibition. Since its establishment in 2003, this objective has served as the guideline for hiring of faculty members and designing courses.
- 66號, Taiwan
English
The Department was established in 2006. It is a creative major for learning about art, crafts and design. The Department is subdivided into 5 divisions, including: metal works, ceramics, fiber, wood work, and design. Classes are conducted in the form of workshops, allowing students to acquire solid training through the workshop environment, whereby they could obtain in-depth understanding and strengthen creative potentials involving materials, helping them build up creative energy for the future.
- 1, Taiwan
English
Adhering to the spirit of “set foot on Kuandu, look at the world”, TNUA is not only Taiwan’s leading art school, but also the leader of the Asian League of Institutes of the Arts (ALIA). At the same time, it has 7 major art and cultural fields, including music, art, drama, dance, film and new media, cultural resources, humanities, and various professional exhibition halls on campus. Its integrity and comprehensiveness are rare at home and abroad. Education and practice echo each other and make use of each other to form an excellent field for artistically talented people.
- Komaki, Japan
On-Campus
The undergraduate school is structured in five areas. Art Expression Visual Literature Representation Design Community Area Design Community Sense Design
- Buleleng, Indonesia
On-Campus
English
The Department of Education of Fine Arts is one of the departments at the Faculty of Languages and Arts, Ganesha University of education (UNDIKSHA). It has been designed to develop fine arts and teaching and to produce professional human resources in fine arts-related fields and teaching based on Tri Hita Karana.
- Lung Fu Shan Morning Trail, Hong Kong
On-Campus
English
The four-year Bachelor of Arts in Conservation Degree [the BA(Conservation)] was launched in 2012 to meet the growing professional need for graduates to understand heritage conservation. The programme provides students with the competency to pursue careers in numerous related fields and a solid foundation for continuing their studies in specialised postgraduate programmes in conservation and complementary academic disciplines.
- Lot 2, Malaysia
On-Campus
English
Games design development is innovative and exciting from technological and creative standpoints, with excellent career opportunities for creative and analytical individuals. Through this programme, you will learn the art and science of games design and animation and receive training in the development of computer games and computer-graphic-related systems.
- Jiangmen, China
On-Campus
We are the national first full-time public Animation and Comic College accredited by Fujian Provincial Department of Education (official document No. [2009] 59), it was officially founded in 2009 and covers an area of 200 mu two different major in Radio and Television Directing major and Animation major. There are 1550 registered students. In order to accommodate the growth of the industry of ideas in Fujian Province, the school is a base to cultivate high-quality talents in the field of animation and comics. Wuyi Animation and Comic College are listed in the provincial program of animation and comic talents cultivation. For the sake of setting up the integration of production, education, and research training mode of animation and comic talents and ETO intellectual fostering mechanism, Wuyi University cooperates with Guangdong XinGuang Talent Communication and Service Co.Ltd. and adopt the approach of combing occupation qualifications training with academic education. Guangdong XinGuang Talent Communication and Service Co.Ltd. is the market leader in the line of animation and comic training in Guangdong province. XinGuang animation and comic education center will bring in more great trainers from home and abroad so as to bring into good use of the regional advantage in the Pearl River Delta Region and cultivate high-level creative talents for the development of the west side of Taiwan Strait and Pearl River Delta Region. We formulate talents training outline, form teaching staff, construct practice base and research & develop base together with enterprise. During the past ten years, the animation and comic industry has already become an important component in the creative industry in many countries and appears to be a new economic growth point. The pace of cultivating animation and comic talents in our country lags badly behind the market needs. As information and network, technology develop deeply, especially the popular use of 3G telecommunication, job prospects in the field of network interactive entertainment, and commercial production is bright, like online games (program development specialty), flash design and advertising communication, and so on. It is a refreshing approach leading to satisfactory career development to choose majors linked with animation and comics.
- Utsunomiya, Japan
On-Campus
In the 1st and 2nd years, you will acquire basic skills and learn various modeling techniques such as Japanese painting, Western painting, and 3D painting. At the same time, you can experience the practical place of social contribution in art through project-type lessons in collaboration with the local community. From the third year, you will decide your own field of specialization and take a curriculum that specializes in your specialty. In the field of theoretical regional culture creation, we also have a curriculum structure that does not take practical subjects, and develop human resources who connect art culture and society.
- Utsunomiya, Japan
On-Campus
Manga is "the most easily communicated means of communication in the world." Therefore, excellent manga expression has explosive appeal and diffusion power. To develop people who can learn and understand the skills, create new expressions, and be active in society at large. That is the goal of our manga major.